Troop cards in Clash Royale are the bread and butter of the game. These are the units that you send into battle in an attempt to destroy your opponents Crown Towers. Knowing when to play the right Clash Royale troop cards is an important key to success in the game. Some Troops are better suited for offensive attacks, while others are best played in a defensive strategy. Together, some troop combos can be very effective and deadly in the game.
Clash Royale Troop Cards – Troop by Troop
Here is a run-down of all the Clash Royale troop cards, along with suggestions on how to best put them into play and how to counter them.
When left alone, Archers can do significant damage to Crown Towers. Combined with the Zap, they can easily eliminate a Minion Horde.
The Balloon targets buildings (such as Crown Towers). It deals a massive amount of damage with its dropped bombs. When the Balloon is destroyed it drops a weaker, area damage bomb which damages nearby troops and buildings.
The Dark Prince deals area damage and lets his spiked club do the talking for him – because when he does talk, it sounds like he has a bucket on his head.
The Dark Prince is a high hit point, melee troop that does significant splash damage. He’s highly effective against swarms of opposing ground troops, including Goblins, Spear Goblins, the Skeleton Army, and Barbarians. He has a special rush attack that causes 2x damage to his principal target and any surrounding enemy targets.
He carries a shield (which has its own health bar) that protects him from attacks.
The Dark Prince is unlocked in the Royal Arena (Arena 7).
Best Used For: The Dark Prince is best used to defend and counter-attack against swarms of enemy troops. He’s particularly effective when paired with the Prince. The Dark Prince will take care of enemy swarms, allowing the Prince to focus on important single targets, such as enemy towers.
How to Counter: Use a high hit point single troop to counter the Dark Prince, such as a Knight, Prince or another Dark Prince.
These three Fire Spirits are on a kamikaze mission to give you a warm hug. It’d be adorable if they weren’t on fire.
Fire Spirits are low hit point troops that launch at their target, and kill themselves in the process, causing splash damage. They are very effective against weak swarms of troops, such as Goblins, Spear Goblins, Minions, and the Minion Horde. The low elixir cost of Fire Spirits (only 2 elixir) makes them a very elixir-efficient counter. Generally, Fire Spirits are only useful on defense and cause very low damage against crown towers.
Best Used For: Defense against swarming troops.
How to Counter: Any high hit point single troop that performs well against swarms.
Slow but durable, only attacks buildings. A real one-man wrecking crew!
The Giant is a slow-moving high health brute who serves a single primary purpose — tanking. He aims straight for buildings and ignores everything else in his path. He’s primarily used as a shield for other attacking units, such as Archers, Musketeers, or Goblins and Spear Goblins. He’ll absorb damage from defensive troops and buildings, allowing your higher-damage troops to do their work.
The Giant is unlocked in the Training Camp, and is therefore one of the most popular Clash Royale troop cards available early in the game.
Best Used For: Meat shield! Drop your Giant and then place damage dealing units behind him as he crosses the bridge into enemy territory. He’ll soak up the damage from defenses. If he reaches a tower, he’ll smash it with devastating punches.
Hot tip: The Giant + Goblin Barrel is a very effective technique to use if your Giant makes it all the way to a Crown Tower unscathed. Once the Crown Target starts shooting at your Giant, it won’t stop until he’s dead. If you launch a Goblin Barrel just after the Tower targets him, your goblin attackers will be unscathed during their vicious attack.
How to Counter: The Giant is highly susceptible to swarm and air defenses. The Skeleton Army, Goblins, Spear Goblins, Minions, Minion Horde and even Barbarians are all effective counters for an attacking Giant.
You can also counter the Giant by distracting him with a different building. A low-cost building such as the Tombstone will distract him from attacking your Crown Towers and provide you with the chance to summon better defenses.
The bigger the skeleton, the bigger the bomb. Carries a bomb that blows up when the Giant Skeleton dies.
The Giant Skeleton is a fearsome single-attack melee unit with high health and a powerful punch. He also carries a really big bomb that drops to the ground once he is killed. The Giant Skeleton’s singular purpose in (his short) life is to carry that bomb to a Crown Tower, where it will cause enormous damage upon his death.
However, the Giant Skeleton is easily distracted by other units. Unlike the Giant, he does not ignore attacking troops in his path.
Best Used For: Attacking Crown Towers. If you think you can get a clear path to an enemy tower, the Giant Skeleton can do a lot of damage, both with his strong attacks and bomb damage upon his death.
How to Counter: The Giant Skeleton is easily countered with swarm troops, such as the Skeleton Army or Minion Horde.
Here’s a full list of the remaining Troop Cards in Supercell’s Clash Royale!
- Hog Rider
- Ice Wizard
- Lava Hound
- Mini P.E.K.K.A.
- Minion Horde
- Royal Giant
- Skeleton Army
- Spear Goblins
- Three Muketeers